Philip Cass
About Philip Cass
Philip Cass is a Gameplay Engineer currently employed at Vela Games in Dublin, Ireland. He has extensive experience in game development, having previously worked at DIGIT Game Studios and PopCap Games, among others.
Current Role at Vela Games
Philip Cass has been employed as a Gameplay Engineer at Vela Games since 2021. His role involves designing and implementing gameplay features, contributing to the development of engaging gaming experiences. Vela Games is known for its focus on creating cooperative multiplayer games, and Cass plays a key part in enhancing the gameplay mechanics that support this vision.
Previous Experience at DIGIT Game Studios
Prior to his current position, Philip Cass worked at DIGIT Game Studios for a total of four years, holding multiple roles. He served as a Software Developer from 2012 to 2017, where he contributed to various game development projects. He then advanced to the position of Senior Graphics and Tools Engineer from 2018 to 2021, focusing on graphics programming and tool development to improve the efficiency of the game development process.
Education and Academic Background
Philip Cass studied at Trinity College Dublin, where he earned a Bachelor of Arts in Computer Science (Mod) from 2006 to 2010. Following his undergraduate studies, he continued at Trinity College as a PhD student for 10 months in 2010 to 2011. His academic background provided him with a strong foundation in computer science principles, which he has applied throughout his career in game development.
Internship Experience at IBM and Other Organizations
Philip Cass gained early industry experience as an Extreme Blue Intern at IBM in 2009 for three months. He also completed internships at the Centre for Next Generation Localisation at Trinity College Dublin in 2010 for two months. These roles allowed him to develop practical skills in software development and localization, which are essential in the gaming industry.
Additional Software Development Roles
In addition to his work at DIGIT Game Studios, Philip Cass has held various software development positions at other companies. He worked at PopCap Games for six months in 2012 and at Jolt Online Gaming from 2011 to 2012. These experiences contributed to his expertise in game development and software engineering.