Stanislaw Sozynski
About Stanislaw Sozynski
Stanislaw Sozynski is a Product Owner at VGW in Australia, where he has worked since 2020. He has a background in mixed reality design and development, project management, and game design, with experience across multiple roles and companies.
Work at VGW
Stanislaw Sozynski has been employed at VGW since 2020, currently serving as a Product Owner. In this role, he manages the product roadmap for Third Party Games and collaborates with the VP of Product and various stakeholders. Prior to his current position, he worked as an Associate Product Owner from 2019 to 2020 and as a Game Designer from 2018 to 2019. His responsibilities included leading a distributed, agile team of 12 members to enhance the Chumba Casino portfolio with licensed content.
Previous Experience in Mixed Reality and Game Design
Before joining VGW, Stanislaw Sozynski worked at GEEKON TECHNOLOGIES as a Mixed Reality designer and developer for one month in 2017. He also held various roles at Thing Trunk, including Junior Producer from 2014 to 2015, Content Creator from 2016 to 2017, and Intern for two months in 2014. His experience spans across game design, project management, and content creation.
Education and Expertise
Stanislaw Sozynski studied at Warsaw University of Technology, where he earned a degree in Mechatronics with a focus on Multimedia Techniques from 2010 to 2014. He also attended Collegium Civitas, achieving a Bachelor of Arts in Marketing, Advertising & New Media (Sociology) from 2014 to 2017. His educational background supports his expertise in product ownership and project management.
Project Management Skills
Throughout his career, Stanislaw Sozynski has managed projects that involve complex software integrations with business partners across multiple continents and time zones. His leadership skills are demonstrated through his experience in leading agile teams and coordinating efforts among developers, testers, and producers.