Wes Hawkins
About Wes Hawkins
Wes Hawkins is an Engineering Manager at Virbela with extensive experience in game development, particularly in UI/UX design and VR/XR development.
Company
Wes Hawkins currently works at Virbela, an innovative firm in the immersive technology sector. Based in San Diego, California, Wes has held multiple roles at Virbela, including Software Developer, Senior Software Engineer, Unity Specialist, and, most recently, Engineering Manager. He has been with the company since 2014, contributing significantly to its development in virtual environments.
Title
As of now, Wes Hawkins holds the title of Engineering Manager at Virbela. In this role, he oversees engineering teams, ensuring the delivery and optimization of virtual reality (VR) and augmented reality (AR) solutions. His responsibilities likely include project management, team leadership, and strategic planning to advance the company’s engineering capabilities.
Education and Expertise
Wes Hawkins studied Interdisciplinary Computing and the Arts at the University of California, San Diego, earning a Bachelor of Arts degree over five years from 2009 to 2014. His academic background provides a blend of technical coding skills and artistic design principles. He possesses expertise in VR/XR development and is proficient in Unity3D, C#, C++, and JavaScript. His focus areas include UI and UX game design across higher education, medical, and military sectors.
Background
Wes Hawkins’ career spans several roles primarily in the realm of software and game development. He began his professional journey as an Applications Developer and Artist at the University of California, San Diego. Since then, he has held various positions at Virbela, ranging from Software Developer to Engineering Manager. Additionally, he co-founded and serves as a developer at Double Action Games, integrating his passion for video game development into his professional work.