Bryan Dube

Bryan Dube

Principal Software Engineer @ Worlds

About Bryan Dube

Bryan Dube is a Principal Software Engineer at Pocket Worlds, where he has worked since 2022. He has extensive experience in software engineering, having held positions at various companies including Fullpower Technologies, Unity Technologies, and Raven Software.

Current Role at Pocket Worlds

Bryan Dube serves as the Principal Software Engineer at Pocket Worlds, a position he has held since 2022. In this role, he is responsible for leading software development initiatives and contributing to the design and implementation of software solutions. His experience in the gaming and software industry supports his ability to drive projects forward and mentor team members.

Previous Experience in Software Engineering

Before joining Pocket Worlds, Bryan Dube accumulated extensive experience in software engineering across various companies. He worked at Fullpower Technologies as a Senior Software Engineer from 2006 to 2015, and at Unity Technologies as a Senior Software Engineer from 2020 to 2022. His background also includes positions at LightSurf, Turbine, Raven Software, and ResultStack, where he contributed to software and game development.

Entrepreneurial Venture at NoZ Games, LLC

Bryan Dube was the Owner of NoZ Games, LLC from 2015 to 2019. In this role, he managed the operations of the company and oversaw game development projects. His entrepreneurial experience provided him with insights into the challenges and opportunities within the gaming industry.

Educational Background in Computer Science

Bryan Dube studied Computer Science at the University of Massachusetts Lowell, where he earned a Bachelor of Science degree. His education laid the foundation for his career in software engineering. He also attended Framingham State University, although he did not complete a degree there.

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