Stephanie De Giovanni
About Stephanie De Giovanni
Stephanie De Giovanni is a Game Artist with a background in Animation Illustration. She has worked at various organizations, including Nickelodeon Animation Studio and Pocket Worlds, and has experience as both a character designer and an art teacher.
Current Role in Game Development
Stephanie De Giovanni currently holds the position of Game Artist at Pocket Worlds. She has been with the company since 2020, contributing her artistic skills to the development of engaging gaming experiences. Her role involves creating visual elements that enhance gameplay and player interaction.
Previous Experience in Animation
Prior to her current role, Stephanie worked at Nickelodeon Animation Studio as a Production Intern in 2015 for five months. This experience provided her with insights into the animation production process and allowed her to develop her skills in a professional environment. Additionally, she briefly worked as a Character Designer at The Marvegos Fine Art School in 2020.
Teaching Experience in Art Education
From 2017 to 2020, Stephanie served as an Art Teacher at The Marvegos Fine Art School. During this three-year period, she taught various art techniques and principles, helping students to develop their artistic abilities and understanding of visual arts.
Educational Background in Animation
Stephanie studied at San Jose State University, where she earned a Bachelor of Fine Arts (B.F.A.) in Animation Illustration. Her studies spanned from 2009 to 2015, providing her with a solid foundation in animation and illustration techniques that she applies in her professional work.